
Left is before any colour correction, where we can see that it looks a bit dark and bland, while the right side shows colour correction turned quite high. Several of those effects were made by our GSoC student cand, while others, like the colour correction demonstrated in this screen capture were added later. This ensures a more "cartoony" look while making it look better by using larger texture sizes, and adding various effects on top. The track is new (and still work-in-progress), and shows off his new-found graphical style featuring painted textures sometimes combined with photos, rather than having photographic textures only as the trend were going towards. Normal still means that development is non-linear and often happens in bursts of activity rather than a slow trickle, but we'll be leaning more to the latter when we have settled nicely into 2014.īut wait! There's more! Our 3D artist samuncle has been waving his magic wand (or maybe hand?) again creating this masterpiece:Ī little explanation is in order. In summary, currently and probably for a few weeks development is going somewhat slower than usual, but after the usual winter break things should be back to normal. As a bonus, it's all the rage these days and might be more familiar to prospective STK programmers. We are still in the process of moving, but in the end Git will bring some advantages that will make future branches easier to merge together.
#Supertuxkart 0.8.1 code#
This spurred a recent effort to move code development from the Subversion source control system to what is known as Git. The two networking related branches were somewhat co-dependent but not fully compatible, so it took a while to clean things up and make everything puzzle together neatly. One issue we did get was merging the branches together in our normal development version (called 'trunk'). This year went very smoothly thanks to our students and volunteering mentors, and we hope that the success will continue next year. Whether we get accepted is not a given, but if I may be so bold to say, I think our chances are probably quite good.

Google Summer of Code 2014 will happen earlier than this year around, which means that we will soon have to prepare for it. But for those already anxious for the next version, you should not hold your breath because often things take longer than first anticipated.Īfter that violent jolt back to reality, we continue with the upcoming hopes and dreams. Well "pesky" might be the wrong word after all features and bug fixes is what a new release is all about. And as usual, we don't know yet either - it depends on those pesky features and factors I previously alluded to. Your next questions is probably going to be when you can expect 0.8.2 to happen. On a positive note, you may be able to try playing over a local area network (LAN) in 0.8.2 but this is not certain at the moment. One of those pieces has been in the making for a while, but there are multiple features and factors demanding attention. Why the seeming delay in bringing networking to the masses? While this year's Google Summer of Code brought with it two pieces of the network puzzle, we still have a couple others which needs to be in place in order to make it enjoyable.
#Supertuxkart 0.8.1 full#

Simplification through removal of unused deprecated graphical effects.The scaling only affects the 3D scene, the UI remains crisp at full-resolution. This is especially useful for users with high-resolution and high-DPI screens.

It can also allow additional graphics effects at the same performance.

For users with limited GPU power, this allows to get significant performance (FPS) gains at the cost of image quality. Introduce render resolution scaling for the modern renderer, by Qwert圜houskie and Deve.
